After you download all the files that needed in this tutorial, we need to install and set-up java jdk path to our environment variables, the step below will show you how.
--Go to Java jdk installation directory in "C:\Program Files\Java\jdk1.7.0\bin" Copy these path
--Go to the environment path by Clicking: Window taskbar--->right click Computer--->Click Advance System setting ---> then go to Advance tab Then select "Environment Variable" then create new Variable name and variable value by clicking the New radio button. With in the "Variable name" input these "JAVA_HOME" then in the "Variable value" point it to your C:\Program Files\Java\jdk1.7.0\bin that's it we our on a way of creating our first game and deploy it to a different platform.. So the next step to be done is to extract the libgdx zip file which you downloaded above, By default it is good to put into (drive C:) Create a folder and name it "libgdx"
After that we will also set-up Android SDK,to it's path by extracting first it to the directory you want for example in "drive D:" or "drive C:" once we done this, we can now copy the root folder of this SDK which is likely to this format "D:\Android SDK" copy it then add it also to the "Environment path" like what you did before in "Java JDK".
So now since we are completely done setting -up our Android SDK and Java JDK We can now install Bluej and then open it to get started. before We can import a libgdx project to Bluej installation directory we just need to generate it first, Open Libgdx run the executable UI then create new project following the naming standard format. Just watch the video above for complete guide. How to Generate your first project in libgdx for game tutorial 2
How to Create Lwjgl_Application_window for your game tutorial 3
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